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EdiZon
Save editor + memory trainer
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EdiZon

~5 min read · Third-party project overview

EdiZon (by WerWolv) is a GUI save editor for the Switch. It loads per-title configs (JSON + Lua/Python) and lets you directly edit stats, gold, item counts, and so on inside a save file. It also includes a memory trainer for live RAM editing while a game is running.

Features

How configs work

EdiZon by itself doesn't know which byte means what. Configs spell that out:

Configs for popular titles live in the community EdiZon_Configs repo.

Setup

  1. Grab EdiZon.nro from GitHub → drop into /switch/EdiZon/.
  2. Download the EdiZon_Configs zip and merge its contents under /EdiZon/editor/.
  3. Cheats require CFW (Atmosphère). Plain save editing works from a basic hbmenu launch.
Back up your save first (Checkpoint recommended). A bad EdiZon edit can corrupt the save, and Switch Online cloud saves can't always recover it.
Do not use online: editing a save and going online with obviously impossible values (Lv999 / max gold / etc.) gets you flagged by anti-cheat systems and banned. Single-player / offline only.

Relation to the secretchat.tel loader

EdiZon and our loader both run under Atmosphère and coexist on the same SD. They cover different ground — the loader hooks runtime behavior (Apex), EdiZon edits save files. Don't take edited saves online — EA/Respawn anti-cheat will flag them. Single-player / offline only.

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